Hello to the team, During the Meta Connect 2024 in November.They did
talk about giving us access to the camera of the Quest in a near future.
My client need that feature for the project in 2025Is it available? When
can we expect it to be a feature fo...
Hello every body ;).We are organizing a workshop/jam on Brussels to
explore the world of the 3D drawing with virtual reality.We plan to do
it with A-Painter (HTC-Vive).We are wondering if there are Oculus/Quill
users that would like to participate to...
Hello everyone,We are worried about the project that we submitted to the
Oculus Mobile Jam :?. We submitted our project in time the sunday for
the milestone 1 and 2 on ChallengePost.We received a mail that confirm
that our game is valid. But the proj...
Hello everybody,My team raised an IndieGoGo campaign to claim help:We
are Belgian group of game creators.We want to participate to the Oculus
Mobile Jam and make an awesome game :twisted: !The team I gathered is
the best of the best.All people I met ...
Hi everybody, Question: I would like to limit the head tracking movement
of the Oculus Rift in Unity to a region.The aim is that the player keeps
his head on his shoulders all time.I am wondering if someone already
have code (or work) on this ? And i...
I guess, we will have to wait next year to see what they are going to
allows us to use.Thank for your answer.I will try the hack
around:https://github.com/EloiStree/HelloQuestCamera
"gypsy816" wrote:"sfaok" wrote:I'd also love an answer to that question
- I'm still developing and running on KitKat because I can gauge
performance much better, and the margins are already really tight for
anything ambitious. Having to develop aroun...
I am currently waiting the 5.0.1 Version of my android N910F (Galaxy
Note 4) to use with my GearVR.I am from Belgium and I am afraid to
received the version in the middle of the contest or at the end.I read
about Kies and Odin to flash the version on...
Hi everybody ,I pose this answer in aim to know if what I am doing is
shit and if you guys have a better solution :geek: . Here is the
solution I found:(Codes under Beerware license)In OVRCameraRig.cs, I
change the UpdateAnchors() methode by the fo...
"drash" wrote: Hard to believe you're moving around, reloading,
switching weapons, opening doors, knifing and shooting with only the
Rift+Kinect.It is real my friend :D.