Podden
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since ‎04-06-2013
‎02-23-2021

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Essentially what I want to do is showing a network/graphics configuration menu for the app when started normally from the android launcher and when started from Oculus Home/VR Dev Mode it starts in VR Mode.Is this possible?
I cannot get the Videoplayer to work. I've used the MoviePlayerSample.cs. It plays back fine inside the Editor (obviously).On GearVR it crashes at Line 328 of the script:mediaPlayer.Call("setDataSource", mediaPath);The variable "mediaPath" points to ...
Check out my 2-days prototyping workDownload: http://danielpots.de/?works=darkfieldrcHave fun 
I've succesfully implemented the new SDK from 0.4.2, so far it functions well.But we have a fallback mode for normal displays and I find it hard to implement. Is it possible to change between normal cams und oculus cams at runtime?I tried deactivatin...
I did not found any function or variable to handle DK1 or DK2 different. Am I missing something? I want to scale my GUI a little smaller for DK2 because it's much better readable in it and does not have to be so big.Edit: just helped myself!I put thi...