Hi, fairly new to working with Unity and certainly new to working with
it for developing VR/MR apps, but I wanted to dip my toe in the water
with a VERY simple, almost proof of concept app that would work on the
quest 3, and I'm running into a MOUNTA...
Ah that's really terrible news... it rules out so many amazing
experiences that could be crafted and really gives a lot of room for
other headsets to beat out the quest. But thanks for the help
Thanks for the info. However that's really frustrating and really leaves
out a lot of potential application/functionality for MR... Do you know
if/when they're planning on fixing this oversight?