Hi, I'm trying to integrate the API into an existing game engine and am
having a bit of trouble. As near as I can tell, I have everything hooked
up (render wise), but when I pass the texture to the API (endFrame), all
I get is a black screen (no erro...
Please elaborate on "in order for things to work". I'm under the
impression that the only thing the eye poses would affect is your
ability control the camera with the motion tracking capabilities of the
device. I don't recall reading anything that wo...
Unfortunately, that is not my issue. I went ahead and loaded all of our
code and assets onto a desktop with only a dedicated graphics card.
Debug mode still only shows a black screen. With the Rift itself, create
device succeeds, the light on the dev...
Yes, I am working on a laptop with integrated graphics and a dedicated
card. I am also using the debug mode for most of my development rather
than the physical HMD as I don't have access to it most of the time.I'm
not sure how the debug mode would de...