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I am the lead VR developer at Boundless Reality and our team has been trying to publish an app on the oculus store for about a couple of weeks now. Our team sent in a store release submission for our Gear VR app two weeks ago, and we were notified th...
As stupid as it might sound, we are getting incrementally worse performance for our GearVR app on Samsung Galaxy devices. s6 performs the best at ~60fps, s7 at ~57-60 and s8 at ~25-30. We've tried unity versions 5.6.0f3 and 5.5.1f1 with similar resul...
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