Hi, I get these on the debug console, when played in the Unity editor,
although works fine. Can you tell me what these errors are about?Could
not load symbol ovrp_GetDepthCompositingSupported : (null)Could not load
symbol ovrp_GetLayerTexture2 : (nul...
In our beta tests using Gear VR, the back button and volume buttons work
as requested. But when submitted to review, the "reserved interactions
test" fails with the following message:A back button long-press (greater
than 0.75 seconds) must bring the...
Thank you, I have already implemented the ray and the reticle with some
help from those examples.The original Oculus implementation though, has
such tiny details that it would be nice to have them as prefabs.
Like:The reticle scales up / down a littl...
Your settings look fine. Have you also ticked the "Virtual Reality
Supported" in the player settings for "PC, Mac & Linux Standalone"? I
guess it is needed even if you only build for Android.