The Oculus has been there for a while and I was hoping that there could
be a way to avoid pressing the home button to exit the application. Or
to remap the oculus home button so that the user cannot exit the
application. Since now Unity has come up w...
Hello,If i remove and keep the oculus rift s headset aside while the
Unity player (64-bit) is running and wear the headset again after 20-25
minutes, i only see a black screen with gaze-pointer and the whole Unity
freezes. It takes 5 minutes or somet...
Hello,If i remove and keep the oculus rift s headset aside while the
Unity player (64-bit) is running and wear the headset again after 20-25
minutes, i only see a black screen with gaze-pointer and the whole Unity
freezes. It takes 5 minutes or somet...
Hello,I am using Unity application to run Oculus based applications. Is
it possible to connect 2 Oculus Rift S devices in one PC and them using
independent applications?
Is LWRP supported on Oculus Go or not? I am using Unity 2019.1.0f2
version and I have changed every setting in Unity but somehow the app
always crashes before the scene even loads. Will this also occur in
Oculus Quest? Is there any work around?