Ross_Beef
Level 7
since ‎09-07-2016
‎02-23-2021

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  • 164 Posts
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Hey folks,I'm sure you've seen the latest updates to Oculus Avatars, which introduced OVRLipsync driven mouth movement, eye gaze simulation and micro-expressions.I wanted to flag something we came up against while we worked on this update, in case it...
CONFIDENTIALWe appreciate your discretion during this early access period.Please don't discuss these updates or share publicly any images or video of expressive Avatars in action.We'd love your feedback. Please keep all comments / discussions regardi...
CONFIDENTIALWe appreciate your discretion during this early access period.Please don't discuss these updates or share publicly any images or video of expressive Avatars in action.We'd love your feedback. Please keep all comments / discussions regardi...
With the introduction of gaze targets and eye behaviors into the avatar SDK, I thought it would be good to outline how gaze works, and some thoughts on gaze targetsWe've built gaze targeting to be very simple in the first version of the expressive up...
CONFIDENTIALWe appreciate your discretion during this early access period.Please don't discuss these updates or share publicly any images or video of expressive Avatars in action.We'd love your feedback. Please keep all comments / discussions regardi...
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