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Hi all - our final design incorporates the features requested by many on this forum and is now getting a great reaction. Big thanks to all!It's been a long road (to say the least) but we've finally gone live and are now accepting pre-orders with $100...
...give small centrifugal forces to the body, enough to remind the brain the user has mass. Much greater sense of immersion.How to make FPS controls intuitive? ...track user's facing direction (i.e. torso always points 'forwards'), not just where the...
Hi Oculus community - please could you take a look at our solution to some fundamental issues and let us know what you think?https://www.youtube.com/watch?v=s4XottjkHzQIssues addressed:Cables snaggingCamera tracking when turning 180VR Movies - where ...
Hi Oculus community - please could you take a look at our solution to some fundamental issues and let us know what you think?https://www.youtube.com/watch?v=s4XottjkHzQIssues addressed:Cables snaggingCamera tracking when turning 180VR Movies - where ...
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