I would like to begin by saying I am very aware of the most common
solutions to this problem (in fact, I have posts dating back to 2020 on
this subject matter solving the issue).I'm running into a similar
problem with no working solution at the momen...
Solution: I freaking rolled back my Nvidia drivers and it solved the
problem.This is a new issue after a few weeks of using Oculus Link
without any problems.Upon trying to load through Link, the headset goes
into the black loading screen with three d...
My equipment:HP Omen 15 Laptop (Ryzen 5 4600h, GTX 1660 Ti, 16gb
RAM)Oculus Quest 2Included Charging Cable as a Link Cable (I am aware
that it is a USB 2.0 connection -- I'm only testing at the moment)Here's
what's functioning:Upon confirming that I ...
I recently purchased the Quest 2 with the intention of utilizing both
the standalone and PC functionalities. While the standalone version
works with virtually no issue, Oculus Link has been driving my head
through the ceiling and beyond.My equipment:...
In my case, I have tried using both with the same problems. Outside of
troubleshooting, I do generally only use the cable otherwise though.The
only things that got Link to display to my headset at all were:Disabling
my iGPU (although this led to othe...
Thank you for replying. I already tried the three things mentioned in
your initial reply before making this post. The only notable piece is
that my desktop (my laptop is the one having issues) works fine with
Oculus Link.I've already found a solution...
This is the same exact issue I'm running into at the moment. The
StarTech drivers seem to be the problem here -- and are somehow only
allowing the ports to output USB 2.0 instead of the advertised 3.1.
No worries! Reading through the v30 megathread on Reddit, I would be
inclined to agree. I'm seeing a lot of complaints about network
connectivity and guardian issues.