I've been developing a simple arcade shooter and I've implemented a
simple leaderboard. The leaderboard is able to poll the Oculus
leaderboard server within Unity when I'm logged in as a standalone user
on my account, but when I run the same code on ...
Hi. I'm just getting into rift development, having received my headset
last week, and I'm working on what will be a surreal VR assault course /
platform game. It will use lots of standard platform mechanics (power
ups, item collection, timer etc.) ex...
This post is my
saviour:https://forums.oculusvr.com/community/discussion/67548/entitlement-check-completes-but-vrc-validator-submitted-builds-failI
just need to update my platform SDK since I was using the version from
Unity store. It didn't even reg...
MattMc100 said: Hi @imperativity I found that the issues were coming
from an exception in the ovrlibplatformloader after checking with unity
performance reporting and using a developer ticket. Had to fix this by
deleting the platform directory in the...
So I think the line that's causing me issues is
this:Leaderboards.GetEntries(USER_SCORE, TOP_N_COUNT,
LeaderboardFilterType.None,
LeaderboardStartAt.Top).OnComplete(HighScoreGetEntriesCallback);It
returns this when I try and access it. The error does...
Is there a way to install the OVR plugin on Mac? The instructions are
for Windows. I will build a Windows app for runtime, that's fine, it's
just all my development tools are on Mac.