Trying to finish off a game for app lab.The shipping-for-distribution
build crashes on start up for the arm64 build.The arm7 build loads
fine."Cause: execute-only (no-read) memory access error; likely due to
data in .text."From what I can tell, this ...
Fixed by updating to latest version of Oculus platform SDK 46.0.(Copied
over existing libs and include .h files)Loads and in-app purchase data
is working properly now.