I am experiencing some very strange bugs while trying to use
gl_ViewID_OVR in an opengl es 3 fragment shader.As soon as I use more
than one input (in) and gl_ViewID_OVR in the fragment shader the
glLinkProgram() function simply deadlocks !?!When i tr...
Hi,is there any estimation on when the WebGL2 flag will be enabled by
default on the GearVR Internet Browser?At the moment we are trying to
create some really immersive and interactive WebVR experiences which
would greatly benefit from the performanc...
Maybe i should mention that i use the OVR_multiview2 extension, so at
least passing the variable from vertex to fragment shader should
work:https://www.khronos.org/registry/OpenGL/extensions/OVR/OVR_multiview2.txtThis
extension relaxes the restrictio...