kennard-consulting
Expert Protege
since ‎05-30-2019
Thursday

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  • 68 Posts
  • 4 Solutions
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User Activity

Can anybody confirm what frequency Quest 3's passthrough runs at?If it's only, say, 60Hz is there any point running my passthrough Mixed Reality app at 120Hz? Or am I just wasting battery?
Thank you for adding Scene Support to the SDK. It's exactly what I needed for my project and I'm so happy.Please never remove it!
There is already a flag (CONTEXTUAL_BOUNDARYLESS_APP) that perfectly turns off the guardian/boundary (with a nice little warning) for Mixed Reality apps that sensibly need it (up to the app developer to decide).However this flag is not allowed on Met...
Then Meta XR Core SDK is now at v62. But the Meta XR All-In-One SDK is still at v60.When does the Meta XR All-In-One SDK get updated?
Is there a known limitation whereby enabling passthrough disables IOBT? Perhaps because both subsystems need to access the cameras?