Can anybody confirm what frequency Quest 3's passthrough runs at?If it's
only, say, 60Hz is there any point running my passthrough Mixed Reality
app at 120Hz? Or am I just wasting battery?
Please help! I have read over this page many times, and done everything
I can think
of:https://developer.oculus.com/documentation/unity/move-body-trackingBut
when my app runs, adb always shows "iobt": false and I get IK body
tracking instead. In my l...
At least anecdotally, this appears to be related to Canvas.For you, it
was a custom splash screen (presumably a Canvas with 'Screen Space -
Overlay' render mode). For another post, it was they had an unused
Canvas with 'Screen Space - Overlay' lying ...
Please vote for this issue
here:https://communityforums.atmeta.com/t5/Ideas/Allow-apps-to-disable-boundary-CONTEXTUAL-BOUNDARYLESS-APP/idi-p/1166852If
it gets enough votes, Meta might listen to us.
Please give this Feature Request a bump:
https://communityforums.atmeta.com/t5/Ideas/Allow-apps-to-disable-boundary-CONTEXTUAL-BOUNDARYLESS-APP/idi-p/1166852