Matcap/Lit Sphere support, allowing import of matcap spheres with some
settings such as orientation, cavity, depth, colorize, blur,
intensityFor those who do not know what it
is:http://wiki.polycount.com/wiki/Spherical_environment_maphttps://help.ske...
↓↓↓My Solution
↓↓↓https://www.reddit.com/r/oculus/comments/8a579b/oculus_dash_keyboard_without_keys_any_way_to_fix/dwzdabu/What
can I do to fix the Oculus Dash keyboard that appears without keys?It
worked perfectly some versions ago, absolutely nothi...
When we edit the material of an object, it is difficult to know exactly
what is happening because the green selection shader applied to the
selected object. If the material editing panel of the selected object is
open, any outline or effect applied t...
This is something simple but can be really helpful to have more control
about what you are doing or have done, know the limits your machine can
reach and also assist when you want to merge layers but don't know if
the resolution match.Like in Zbrush ...
After updating to 5.6.1, the app always starts with a white screen for
1, 2 seconds, not happen with 5.5+.I have splash screen disabled, but
even reactivating the app always starts with the white screen.Building
with 5.6, 5.6.1p1, 5.6.1f1, the white ...
Same problem here. If you remove the headset you can not play anymore.
The game don't crash, but when the headset is placed on your head again,
the screen will be black and on the mirror window will show the
Minecraft logo. If you remove the headset ...
P3nT4gR4m said: When you have the panel open, pull down the tool hand
stick to close the layer select menu. Materials panel still works but
layer highlight will be gone. Thank you. Works really well :smile:
I don't know if I understand your question, but I'll try to answer.Are
you importing a mesh?If yes, probably the mesh is too big in size
(meters), more than the size of the the bounding box. I don't know the
max size in meters of the bounding box but...