since ‎04-22-2019

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I'm having a really hard time , followed everything in this guide; tried the 5.0 version as well..But I cannot successfully target Android 32 which is...
I'm on the latest oculus branch of ue427, have enabled ASW in the rendering settings and I'm using Oculus Developer Hub to see ASW frames and they come out to 0. I've also enabled experimental features (which is in the wrong place in the plugin becau...
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