Is there anything in the Avatar SDK and social starter scene that allows
a user to hold and move an object (e.g. using a library like VRTK) and
have that objects position/rotation update for all connected people in
the scene? I am using Unity, any ad...
I'm trying to get the Avatar SocialStarter unity example to work. I have
two rift devices on two machines. I have set up a test user on one
machine and am using my regular oculus account on the other machine.I
can start a party between the two users ...
This may be a dumb question, but is there a way to test the
SocialStarter example scene with without requiring multiple oculus
accounts and separate machines / devices? I can run the scene without
problems, but i want to test it by inviting and joini...
Most of the best Oculus experiences/Demos i have seen have used some
form of text to speech to create a range of different voices for use
in-game, without the need to use actors. The most realistic TTS voices i
have found are from a company called IV...