Hi!My program, Custom Home Mapper, uses pass-through features. I
released an update when v31.2 was available and integrated AR features
into a dozen minigames, really opened up the usability and functionality
of my app. I'm worried, because passthrou...
thanks for the test!already, you've helped me confirm that there's
nothing drastic i need to change, everything _should_ be in order. I'll
tweak and test stuff tommorow, got a few ideas.
Thanks for response! Sorry for confusion about integration vs public
firmware release versions. Yes, passthrough functions fine in Oculus
unity integration SDK v31.2, I updated the game a few weeks back and
users report having a good time. This is ac...