HealthyMind
Explorer
since ‎07-13-2018
‎07-25-2024

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  • 4 Posts
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Hello,I am developping an oculus go application by using Unreal Engine 4.20.3. I've recently added the Verify entitlement blueprint node just after my beginPlay event in order to fulfill oculus requirements. I included the Oculus online subsystem 1.2...
Hello,I'm trying to get a unique ID offline of the Oculus Go on Unreal Engine that can be persistant between resets or at least between oculus updates. I was using at first the Persistent Unique Device ID from the Mobile Utils Plugin Project (https:/...
Hello,I'm trying to get a unique ID offline on the Oculus Go that can be persistant between resets or at least between oculus updates. I was using at first the Persistent Unique Device ID from the Mobile Utils Plugin Project(https://forums.unrealengi...
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