Hello,I am developping an oculus go application by using Unreal Engine
4.20.3. I've recently added the Verify entitlement blueprint node just
after my beginPlay event in order to fulfill oculus requirements. I
included the Oculus online subsystem 1.2...
Hello,I'm trying to get a unique ID offline of the Oculus Go on Unreal
Engine that can be persistant between resets or at least between oculus
updates. I was using at first the Persistent Unique Device ID from the
Mobile Utils Plugin Project
(https:/...
Hello,I'm trying to get a unique ID offline on the Oculus Go that can be
persistant between resets or at least between oculus updates. I was
using at first the Persistent Unique Device ID from the Mobile Utils
Plugin
Project(https://forums.unrealengi...