I loved that this process forced me to get a working demo, and I just
want to make sure we get full, multi-hour play session versions of as
many of these as possible! Personally, I had no idea the hardware was
becoming so fragmented; what headsets ar...
I used Unity 5.0.0p2 / OVR Mobile SDK 0.5.1. Shaders are all
Mobile/VertexLit (Only Directional Lights) with lightmaps, camera
renders 30 batches/50ktris (with both cams on), and I am getting 50-58
fps. My crosshair jutters as the camera rotates, but...
A first-person RPG/shooter with minor citybuilding aspects and a
light-hearted sci-fi feel. Kind of like a more casual Borderlands with a
splash of SimCity Buildit. About 20-30 minutes of gameplay in this
demo.Main mechanics are grapple hook movement...
Anyone else seeing black squares in their lightmaps? It worked fine for
my small scene, then my larger one introduced those weird artifacts.
Also, at one point I had 80 batches and 400k tris with almost no
lightmapping with very smooth movement, now ...
I had no issues at first, but after my first occlusion bake, I have
geometry and skyboxes disappearing at strange points while in view.
Often it's only the right eye, sometimes it's both eyes. Usually, it's
the skybox, but sometimes very far geometry...
I finally tried out Cardboard at Google I/O, and I'm not sure it's
suited for games. The new button does register taps and holds, but the
FOV is limited, one hand has to consistently hold the device, and the
latency isn't great. I think it's a great ...
"spire8989" wrote:We definitely have a big postmortem to work on. I'll
probably edit this to include it when we're done writing it up.I enjoyed
reading both of your guys' though. Galaxy Grapple turned out really well
also considering the struggles yo...
"Svenviking" wrote:"dpid" wrote:Congrats to all the finalists!For those
that feel left out, get those games in the Oculus Store.Yeah, definitely
keep in mind that the first panel judges not picking a project for
whatever reason doesn't mean it wouldn...
"mbzdmvp" wrote:Is there any chance the scores for 'Innovation' and
'Promise' will be released to the public?Haha, I doubt that. I do wish
"Promise" had been "Playability and Execution" instead, but it would
take quite a bit of time to sift through 2...