User Activity

I loved that this process forced me to get a working demo, and I just want to make sure we get full, multi-hour play session versions of as many of these as possible! Personally, I had no idea the hardware was becoming so fragmented; what headsets ar...
I used Unity 5.0.0p2 / OVR Mobile SDK 0.5.1. Shaders are all Mobile/VertexLit (Only Directional Lights) with lightmaps, camera renders 30 batches/50ktris (with both cams on), and I am getting 50-58 fps. My crosshair jutters as the camera rotates, but...
A first-person RPG/shooter with minor citybuilding aspects and a light-hearted sci-fi feel. Kind of like a more casual Borderlands with a splash of SimCity Buildit. About 20-30 minutes of gameplay in this demo.Main mechanics are grapple hook movement...
Anyone else seeing black squares in their lightmaps? It worked fine for my small scene, then my larger one introduced those weird artifacts. Also, at one point I had 80 batches and 400k tris with almost no lightmapping with very smooth movement, now ...
I had no issues at first, but after my first occlusion bake, I have geometry and skyboxes disappearing at strange points while in view. Often it's only the right eye, sometimes it's both eyes. Usually, it's the skybox, but sometimes very far geometry...