Jattier
Protege
since ‎05-13-2019
‎02-23-2021

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  • 22 Posts
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Controller tracking and hand gestures seem to work fine, but the Avatar body is visible and stationary. Have I missed a step?I created a new scene in Unity 2019.1.4f1 with Oculus Integration 1.37. I've added OVRCameraRig and LocalAvatar to my Hierarc...
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