bkdavid
Explorer
since ‎05-25-2019
‎10-11-2021

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Hi, We are developing a VR game for Quest 2 and PC in Unreal Engine. We are noticing that when packaging to Android vs Windows, the perceived loudness of a given Sound Attenuation asset from the same distance in a given level is much louder in the An...
Hi, I'm getting some serious tracking issues when using Medium and Quest 2 + Link Cable connected to my workstation. The entire scene in Medium feels like it jiggles rapidly (translation and rotation) by a few centimeters when I move, thus making wor...
Hi,I just got my first VR headset (Rift S) which shipped a few days ago. Guardian doesn't seem to be working. I went through the tutorial to set up Guardian (using Passthrough)...However none of my apps or home screen seem to show the boundary. I'm e...