Hi! I'm currently seeking funding to develop a game for the Quest. There
are various reasons I think our game ideas are strong and may appeal to
players, however finding hard data to support our reasons is hard.
Typically we could use questionnaires ...
Weird one - canvas rendering fine in the editor, but when the scene
loads in the build the canvas won't render (all canvas is black, rest of
scene is fine)however, on rollover i can still click a button - and when
i do, the canvas moves into the conf...
I'm playing around with meta avatars, and own a CV1 and a Quest 2. Is it
possible to test multiple avatars in quest using a CV1 in windows unity
preview mode for user A and a standalone build on quest 2 for user B?
I'm using a Meta Avatars Template f...
Hi there, longtime DK2, Rift and Quest owner here. I recently got a new
Blade Stealth ultrabook with the Razer Core eGPU housing. I was hoping
to work out the best way I can run Quest over link using a GPU. I have
yet to buy a GPU and want to make su...
Best thing to do here is think about your players - what do they want or
need? The best way of discovering this is communicating with them - by
conversation (show them concepts etc) - or even better - by game testing
with them and talking to them aft...
Ok I'm looking into the VR Object functionality - it looks like I can
get access to it through the Oculus Plugin, and I'm using this code
which I found on another thread, but it doesn't seem to work... does
anyone know if 3 sensors are required for t...