So I'm trying to get my app to AppLab, and I'm getting the following:APK
is debuggable (android:debuggable in AndroidManifest.xml). NOTE: you may
only distribute debuggable APKs through private channels.Android Target
SDK version is 29, but should be...
Hi all, I encountered a problem with my UE5 project after the v53 update
on my Quest Pro. When I try to open it through Unknown Source, it will
give me the 3 dots and then crash to home.This is the error I get from
the Log:---20:15:59.270 25173 25271...
Right now the Oculus Browser can't highlight text properly. It would be
great if highlighting is easy, especially when using the read.amazon.com
cloud reader. Added bonus if hand-tracking text highlighting is
seamless! Please make this work, Oculus!
Currently, you can't access "read.amazon.com" through the Oculus
Browser, so one has to use Firefox Reality to do this. It would be great
if the Oculus Browser can do this already so we don't have to go through
an extra step by using Firefox Reality.
Regarding the permissions, I resolved my issue with this video:
https://www.youtube.com/watch?v=vMBwlkoCf_o However, now I'm having
problems with Keystore, which tells me it's Invalid, even though I
followed the instructions. I tried multiple times, ...
I resolved my issue with permissions with this video:
https://www.youtube.com/watch?v=vMBwlkoCf_o However, now I'm having
problems with Keystore, which tells me it's Invalid, even though I
followed the instructions. I tried multiple times, generating...
Also can't get it to open on a new project. One thing I noticed is that
the label on my end says "Meta XR Simulator Package Path", instead of
"Meta XR Simulator JSON File". I tried putting that path, but still
nothing...
Ok! Been slamming my face on this problem today, and finally got my
project to package to an APK ASTC successfully!How to fix this:Delete
the Oculus folder in your plugin
('X:\UE_5.1\Engine\Plugins\Runtime\Oculus')Right-click your uproject
file (myga...