Level 2
since ‎01-23-2017

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I've been having a hard time figuring this out. I feel like it shouldn't be nearly as hard as it is. Can anyone tell me how to properly disconnect a player from the session they are connected to? Every solution I've come up with either ends up taking...
I am running my game through the VRC Validator and it's failing that test. I have implemented a simple pause system that hides motion controllers and also calls the SetGamePaused blueprint node when the game loses input focus. However, when I run thi...
Edit: I guess the app just wasn't meant to run in VR? Kind of confusing. I assumed a sample app would show the platform sdk working in an actual VR context.I was excited when I found it because I have been struggling to get voip implemented in my gam...
I am confused about where and how I am supposed to use the voip methods to register a player as a remote talker in a session. I am assuming that When a player logs in, I should get that players ID and register them as a remote talker on the server. I...