since ‎05-29-2019

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I see Meta provide 4-5 different shaders for the depth API what about for custom shader graph shaders? I use these a lotis there something simple we can do in shader graph to enable compatibility wit...
New Quest 3 dev hereBeen using the old Oculus v57 for a few weeks, following youtube tutorials and everything seems to work OKThe tutorials I use reference many existing assets such as thisAssets/Oculus/SampleFramework/Usage/SceneManager/Prefabs/Invi...
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