User Activity

I'm finding loads of guides for how to get passthrough working on a standalone android build, but what about when running on windows and connecting via a link cable? Is this possible? I haven't been able to get this working on either OpenXR Meta or M...
For context:My team is trying to create a delivery system for VR EdTech applications at Imperial College London. For our desktop version, each individual learning app is built to an AssetBundle and DLL and uploaded to our server. Our main executable ...
I’m using the Meta XR SDK, Unity 6.0.34Bit of a saga... I just can't figure out how to get quest builds reliably working on multiple headsets. Best I can do is an APK that works on my quest3 at home, but not my quest2 at work, or my colleagues' quest...
We're trying to run a VR lab with around 30 headsets (RiftS, linking to the meta link app on windows). We need them all logged in at once, but we don't need them playing the same app (at least, not an app from the store, we have our own locally insta...
I want to be able to login to windows with one user account, setup my RiftS (pair the controllers, setup the guardian system, etc). Then log into windows with a different user (although still using the same meta account, with the same RiftS), and not...