Anyone else having this? I think I previously mentioned it in a
discussion about charging, but I've come to find my Go just seems to
wake itself up for no apparent reason whether it's plugged in or not. It
doesn't do it constantly but I can occasiona...
Given we're still in the early days it could be something about the
specific files I'm using to test, buuuut:Trying a video file with
side-by-side 3D, it seems like it works as expected. Top-over-bottom,
something strange. When the controls/progress ...
Steam has a backup/restore feature, but it's also possible to just copy
the game directory from one computer to another as long as you also copy
the appropriate .acf file so it knows the game is supposed to be
installed. Are there similar procedures ...
Take something already working and remove it, with the only people
affected being customers who have bought multiple generations of your
headsets. Good plan.
nalex66 said: Edit: I was just going through my library, and found that
I can't switch to my Go library in the Quest 2. I have Daedalus
installed on my Quest 1, and can switch to my Go library there and
launch it, but on my Quest 2 the dropdown to sw...
It is pretty silly that technically Quest is basically a Super Go, but
to continue using the Go library we either have to switch between two
different headsets or sideload for partial compatibility since the Touch
controllers aren't interpreted as be...
I think it already is, at least on the web store. When you view a game
like Space Pirate Trainer that has cross buy, it says both "Supports
Quest" and "Supports Rift". If you go to a game like Beat Saber that
doesn't have cross buy, though, it just h...