Heroic Explorer
since ‎04-02-2017

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  • 229 Posts
  • 3 Solutions
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Hi @NinjaGaijin is there an ETA for the release of the UE 4.22 Oculus branch ?Thanks
Did someone has implemented the Oculus AvatarSamples coming with the SDK 1.27Succesfully?I mean with the customized avatar from your Userid. I did not find a solution to do that.
Hello @imperativity For testing multiplayer with the sample provided in the SDK, Do I need to have 2 sets of Rift ?Thanks
Hello,I successfully build Unreal Engine in VS but when I try to add to the Template_Default.umap a Nav Mesh Bounds Volume, I have a crash.It happens with a blank Blueprint and also a C++ basic code.Update Visual Studio to latest version
Hi,I would like to know how to include the plugin into the source distributions hosted on Oculus’s private GitHub repository ( tried what was mentioned in the Install_README of the SubstanceUE4_Plugin_4.18.0.27...
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