Dear colleagues,I am working with the facial tracking technique using
the new Meta Quest Pro. I find it great that it works with the FACS
system, as there is enough literature on the internet to configure
emotions. However, I am encountering some pro...
It's working for me too! I didn't have the experimental features enabled
in the new scene, so that was the main reason why it wasn't working.
Thanks again to @mdl8bit for the documentation!
It's fine. Which state did you set for the OVRHandPrefab?On the other
hand, the documentation that @mdl8bit attached said "5. For the new
OVRControllerPrefab GameObjects, set their ShowState to be Controller
Not In Hand and their Controller to Touch....
I think you're right. It appears that the controller mesh is constantly
visible in the video, and its position likely remains static. I think
we'll have to wait for future versions of the SDK...