Hi all,So, I'm looking into the possibilty of having a non-vr component
to a gearVR app, essentially so that the user can take off the headset
for authentication and etc. where it's easier, and then return to the VR
for the app's main experience.I've...
Are you sure that the correct value is in the built .apk?I'm using UE4
as well, and it seems like there's some code in the GearVR plugin's UPL
that overrides your project's settings, and sets the installLocation to
"internal only" when you build.it's...