Hi, Myself and several other devs have noticed problems when building
OpenXR apps using the standard Unity OpenXR plugin (not the OculusXR
plugin) and using the Oculus Runtime as the OpenXR default runtime. I do
not see the issues when using the Stea...
I've been developing a proof-of-concept for work but after the recent
update, it will not allow me to record video of my app anymore usnig the
"record video" option in Oculus Home. It says the content is protected.
It seems like there is probably a w...
Thanks Peter! (And all!)I think part of the challenge from a devs
perspective is narrowing down where the problem is since there are so
many different players involved. In this case, I assumed it was
something Oculus Runtime related so I posted here....