Hi Friends, I work at a company called Cakewalk, and we're developing an
interactive musical experience for GearVR. We're liking it internally,
but we'd like to make a request for GearVR beta testers to get some
outside input. We test on an S6 so any...
Hi All, For this question assume that I'm in the Cubes scene included in
the OVR SDK. I'm on mobile using a Galaxy S6 with the GearVR. In that
scene, I used the OVRCameraRig to generate a cubemap using the Oculus
screenshot tool (PNG, size 2048, mipm...
Hi All, I've been working on a Unity GearVR app for some time. Things
have been fine, but recently I tried uploading to the oculus store in an
alpha channel. The upload succeeded and I can see my app in my library,
but that's where things get strange...
Glad to hear you're a user! Many folks I've spoken to have fond memories
making music with our software... I'm still a SONAR user myself! It was
a lot of fun making sounds in this new space - we actually ported one of
our sampling synths to run on An...
imperativity said: Hi,Welcome to the Oculus Developer Forums.Are you
familiar with the documentation on OVROverlay here? If you were to set
the cubemap to underlay, does it still not show up in your scene?Hi,
Yes, I think I followed the steps under b...