When a user finds my room and connects to me through
Net.Connect() I drop from 60fps to ~20fps for about 4
frames.This is for Oculus Go with Unity 2019.2.13f1 and Oculus
Integration 18.0I've made a fully stripped down app and it seems to be
caused un...
Thank you for the update EnvisionCenter, it was really helpful. I
switched my AppID to a previously published title and was able to verify
a correct UserID and entitlement.
Developers are experiencing the same thing in this
threadhttps://forums.oculusvr.com/developer/discussion/95082/go-submission-the-uploaded-production-store-channel-build-is-not-compatible-with-quest-devices