I want to leave my headset on while I go grab a drink from the kitchen,
I cannot do that as my headset blacks out between my play area and my
kitchen... I find this quite frustrating! There is no technical reason
that the pass through cameras cannot ...
3DOF is added (thats great!) unfortauntely it needs a better
implementation!! Currently when tracking is disabled, headset drift can
be fixed by 're-centering' (holding down the Oculus button). This
however does not currently re-center the controller...
3DOF is added (thats great!) unfortauntely it needs a better
implementation!! Currently in order to disable tracking (to use the
device in the dark) a user must first HAVE TRACKING to access the menu
and disable tracking... This is not a good user ex...