User Activity

It seems that setting the OVRManager.AllowRecenter to false doesn't do anything. We use artificial locomotion in our game so the allowRecenter is allowing players to teleport through walls and we'd like to disable it.
Does anyone know how to access the Oculus API for App Lab apps? In previous games I've published via Oculus, what I'd do is I'd upload a build to one of the ALPHA/BETA channels, and then add my Oculus account to it so that it was in my Oculus library...
Kudos from