Hi all, I'm making a quick little demo of a concept. It'd be cool to
leave the door open to expand on it later if an audience arrives. I'd
call this "leaving hooks so i can leverage DLC later." Just curious if
anyone would recommend a tutorial or blo...
Wanted to share this in case it helps anyone. I wanted to turn a Medium
Sculpt export into a quick game asset in Unity. but I retopologized in
Maya or InstantMeshes it turned into macaroni (floating faces). (I
searched up some other posts here kinda ...
I keep getting this at home, and on my work computer. The oculus
software starts fine (as a window on my desktop), but after a while, it
seems to lock up, displaying nothing but the background. When i right
click the oculus icon in my taskbar and cho...
Hi, I was just looking up my org id (for this jam that starts tomorrow).
was also a little confused. but! I believe the way to get it is to go to
your dev dashboard and click "manage" at the bottom - then click your
org name. then look at the URL onc...
well wait a sec, this seems to be exactly what I was looking for :
https://developer.oculus.com/documentation/platform/latest/concepts/dg-iap/?locale=en_US
(though i'm still curious if anyone would recommend any further tutorial
or tips on this)
quick question (for anyone): i see the compatibility page linked from
this update listing this version of Unity : 2019.1.2f1but the Unity Hub
only offers 2019.1.14f1 or 2019.2.9f1. (and Unity's Download Archive
page also has no listing for 2019.1.2.f...
ah, i see the "close cracks" MeshMixer magic was well laid out in this
official
post:https://forums.oculusvr.com/community/discussion/46126/medium-export-cleanup-workflow/p1(somehow
when i clicked that search result it took me to page 2, and I didn't...