I have been having some issues with the latest unity 5.1 beta and oculus
0.5.0.1 runtime. Previously I would just run direct to rift, and it
would appear on the rift in either direct or extended mode. The latest
Unity beta does not produce a direct t...
I am currently downloading the new Unity beta to experiment with the
latest Oculus integration. :mrgreen: Can we have some pointers on how to
convert from a 0.5.0.1 oculus unity project to one of the new beta.What
do we do with our character controll...
For Some Reason my unity builds are much darker than what it looks like
in the editor at runtime. The Ovr Warning box is darker and more opaque.
And everything is much darker.Issue below.
I have found using a mouse keyboard/controller really removes from the
presence associated with VR. I had done some leap motion experiments in
the past, so i decided to combine this input device with the immersion
of the DK2.These videos showcase a W...
I got this working with the latest OculusUtilities_0_1_0_beta...First,
download the UnityPackage linked in this post
https://forums.oculus.com/viewtopic.php?f=37&t=11779#p160605Then modify
the OVRViewCone.cs file in the package like so.using UnityEng...
The unitypackage posted does not contain any scripts, only prefabs. Very
excited to have a look at this.Also, the wetransfer link does not work.
Thanks.