So i post this here as i am not sure whether this is a Software or
Hardware problem. And i just want to check if anyone knows
anything.Since yesterday my Quest's right speaker buzzes or hums loudly
at times. It seems to start with start of an app (no...
I got my Quest yesterday and spent today reading and going through
tutorials.I'm no Unity2019.1.8f1 and Oculus Integration 1.38.I use Unity
since 2007, but i worked last on the N3DS and Unity5 so i just grabbed
the newest non beta version.I'm asking ...
So i haven't looked at it in detail yet but i can give you two hints
without doing so:if(selectionRay) //this will always return true, since
you set the Ray beforei know you commented it out, but i guess you
either want to check for if(selectionHit !...
I had a very similar problem in my first steps with the quest.You can
read about my problem here if you like:
https://forums.oculusvr.com/developer/discussion/77945/build-problems-what-unity-and-oculus-integration-versions-combination-should-i-best-u...
I don't have an immediate answer to your question, since your info
provided is rather vague. Have you prior networking experience with
unity? Do you check whether the player is host or client and handle
inputs accordingly different? This might be a g...
The battery status only means it gets power, not that data is being
transmitted - just saying.Does it appear as Quest in your explorer? You
could try reinstalling the Drivers i guess.Are you sure you have given
permission to your pc to establish a de...