Week 12 BlogWroking Title: RetreatThe end is in sight!! All of our game
mechanics are dialed in, our environment is pretty much done (huge
thanks to Mike our concept artist turned environmental artist who spent
a long time atlering the environment so...
Dev Blog Week 11RetreatI'm sick with a cold so this will be a short blog
post :s We're still working out our animation controller bugs but I'm
fairly confident that we'll get them fixed before the deadline. I've
gotten all of our primary game mechani...
Dev Blog 10RetreatWe're down to the wire and feeling the pressure! ...
In a good way :#I don't have a lot of time to write but here's a run
down of what we've been working on in the past two weeks:- Opening
scene/intro to game plot (still need to rec...
Dev Blog 8RetreatOur AI is working!! And by working I mean the AI
behaviors and model animations are synched up and shooting at the right
targets, which is for me very exciting since I haven’t worked much with
AI up until this point. The Tactical AI ...
Dev Blog 7RetreatThis week was fairly productive. I got our locomotion
in VR working with the touch controls, though there are a few more
tweaks I want to put in like snap turning. I’ve got our firing weapons
working too. The guns are really prototyp...