Just updated to 1.4 and updated the sensor firmware.The calibration
scene is juddering and the sensor is showing as positioned directly
below my feet when it is actually positioned directly in front of me.My
Rift is no longer functional.Help.
Afterburner is indeed the culprit in my case. After rebuilding my rig
from the ground up i found that as soon as i ran burner (even without an
overclock) the compositor started to periodically drop frames.
fluidz said: Guys, I had the same thing happen to me, just recently too.
Coincided with the Win 10 Creators update. My framerate in Oculus Home
was a constant 90fps, yet I saw juddering of the screen every few
seconds, randomly. I reinstalled all Ocu...
cybereality said: Are you using the Public Test Channel or the normal
release? As always, feel free to submit a
ticket.https://support.oculus.comTested on both. Its bad on 1.15 but
even worse on 1.16
dougchism said: I read on Reddit ASW is disabled in 1.15 and above -
thats probably the cause. I tested with and without ASW enabled and it
made no difference
I have a similar issue. Rift has been perfect for a year, no issues at
all.Judder/Glitching started last night.I was playing Elite and every
minute or so the render glitched out as if the tracking had momentarily
stalled. Went into Oculus Home to see...