WEEK 12EngineeringAdded dialogue for all scenesCompleted long distance
grabbingArtModeled SC02 puzzle leverModeled final scene geometryCreated
the shader for the Entrance GateCompleted promo artAdded Loxa and Quama
animationsAdded animated objects in...
WEEK 11EngineeringAdded tutorials for locomotionAdded cinematics for
SC01Started working on laser pointers for interactivityCompleted slow-mo
mechanicsArtStarted working on the promo artModeled v05 of flying
fishTextured/modeled tutorial objectsThis ...
WEEK 10EngineeringAdded a heads up display for the players to look at
the controls/instructionsArtModeled/Rigged/Textured AdminAdmin animation
blocking for SC02: Cubic TunnelsModeled/Textured street signs for SC04:
Rainy LandsCompleted Loxa and Quama...
WEEK 8 (8/20-8/27)EngineeringCompleted puzzle mechanics for SC02: Cubic
PuzzleAdded swimming mechanics for SC03: Aqua JungleAdded underwater
visuals for SC03: Aqua JungleAdded ambient soundAdded footstep soundFX
for MilAdded walk cycle, idle, swim cy...
WEEK 7 (8/13-8/20)SummaryLayed out complete models for SC02: Cubic
TunnelAdded temporary models/textures to the sceneAdded puzzle lever
mechanicsModeled buildings for SC04: Rainy LandsModeled Entrance Gate
for SC01Re-modeled kelp for SC03: Aqua Jungl...