Hi,I am confused about something and It would be great if someone can
help me. I have around 500 trees in my scene but I optimized them so the
total number of draw calls is around 200 and total number of tri around
300k. There are no scripts running ...
VRC.PC.Input.1 says that " The app must not submit frames or accept
input when the user removes the HMD or opens the Dash" . I am confused
how can i ensure that my app is not accepting input ?? Can I check this
with the Oculus debug tool ?
Hi,I recently submitted my game to oculus but my game got rejected
because of the following reason.VRC.PC.Performance7 : App must render
without convergence errors or unusual distortionThey said that "Judder
can be seen when the user moves or rotates...
Hi,I recently submitted my game to oculus but my game got rejected
because of the following reason.VRC.PC.Performance7 : App must render
without convergence errors or unusual distortionThey said that "Judder
can be seen when the user moves or rotates...
So I solved it. It could happen because of couple of reasons. 1. Because
of adaptive resolution option in the ovrcamera rig2. For me, I was
moving my player in FixedUpdate, but the camera gets updated in update I
think. So, I put the character moveme...
foobyte said: I had to get an AMD R9 290 to properly reproduce this
issue.VRC.PC.Performance.7 is caused by using Adaptive Resolution, for
whatever reason.I need this option to reach the required performance
though. Not sure why that option is causin...