I've created a character using Blender and exported it using the default
glTF 2.0 export settings. When imported into my Oculus Home, it looks
great. However, if I add any kind of animation, it seems like vertices
with more than 1 or 2 bone influence...
Hello, I'm not sure if this is the right place for this question. If
not, I apologize in advance.I'm trying to create custom 3D models for
import into Oculus Home. I've been able to create a fairly complex
robotic model with simple bone animations to...
Yes, sorry. It turns out that I was using a non-powered usb port on the
front of my new pc. After switching to a different port on the back, it
now charges fine, even while playing.
I powered off my headset and left the cable plugged into my pc for a
couple of hours and it maybe charged 1%. I use to be able to play for
hours with the link cable plugged in.