Is there any insight as to exactly how the Gear VR camera passthrough
that is in the main menu used? I have found other posts that say it
shouldn't be any different than a normal camera passthrough but it very
clearly is.I'm trying to replicate it 10...
First of all, lets keep an open mind here. I see far too often replies
to interesting questions saying "You shouldn't do that, that's not good
VR etc". Let's focus on innovation and creativity.So I am trying to
access the buttons on the side of the g...
I have spent the past few days on this issue. I have found many other
topics/things around the internet that say this is possible but no one
actually explains how to do it.First of al, I completely understand that
doing this does not make for good VR...
I have spent the past few days on this issue. I have found many other
topics/things around the internet that say this is possible but no one
actually explains how to do it.First of al, I completely understand that
doing this does not make for good VR...
Thanks for the link cyberreality.As I explained, this is already what I
am doing. This leaves me with that 'movie screen' effect that I talked
about. My scene will no longer move with the head movement, but I can
still look around the scene camera as...
This is not the functionality I am looking for.I want to completely
disable any and every type of movement.I am not using the
playercontroller, just the camerarig. I do not want the ability to look
around the scene by moving your head.I want the scen...