I notice that a key issue with the recent tracking issues seems to be to
do with "handoff" between the sensors.I was wondering if anyone had any
technical insight into why there needs to be a handoff from one to the
other.Surely the crucial benefit o...
I downloaded the 0.6.0.1 SDK package, and wanted to try out the
positional timewarp effect I saw demoed recently.The instructions I've
seen say to first go to "Layers" and enable "Main Layer Depth", before
increasing the render interval under the "Ti...
I'd really rather not roll back 4 driver releases if possible... one of
the recent nVidia driver updates fixed a bunch of issues for me, and
included a bunch of G-Sync updates I'd like to keep Where the 0.6.0.1
runtime notes mention instability with...
I've seen a few people ask the question buried in other threads, here
and there, but couldn't see it asked directly.Is there any chance we
might get definite confirmation on whether the CV1's 2160x1200 screen is
going to be pentile as the DK2, or if ...
A bit of escapism isn't going to hurt... I'm no psychologist, but I'd
hazard a guess that it could even be beneficial when having to deal with
the stresses/anxiety of day-to-day life, and VR is a great way to shut
out the world and all its concerns f...
kojack said: Thmoas said: Doesnt Vive with two lighthouse mounted on the
rig work? Or even just one?Light house units can't be mounted on a
motion rig. If a light house unit moves even slightly, it shuts down
it's motors to protect them.I assume the ...
As I understand it, there is some fundamental issue with the display
system in Windows 7 that means they can't get it to work optimally, or
at all. I got the impression it wasn't something Oculus intended to
spend any resources trying to work around,...
I thought it might have been solved in the CV1, but it does still seem
to be there... not quite as bad as the DK2 though.I assume it is just
some inherant issue with current small OLED panels.I wonder if it's to
do with the very-short activation time...
technoant said: Grimdanfango said: My issue isn't so much that I paid
£200 more for the full kit a mere month ago... it's that for that entire
month, I haven't been able to use it because the 1.11 patch landed the
very same day I bought it, and so I'...