I am having a very strange error recently occur. To test this I have
made a very simple Unity test scene with just an OVRPlayerController, a
plane to stand on, and a cube attached to each the LeftControllerAnchor
and the RightControllerAnchor.Before ...
Like jstarrdewar, I am also having real issues with the OVRCameraRig not
updating anchors correctly. It is very simple to reproduce. Build
Oculus/VR/Scenes/Room and you will see the following behavior:- Only one
of the hands is visible (LeftHandAncho...