ApollyonVR said: By default, OTT requires Oculus Home to be running to
monitor game launches. This is due to the fact that the monitoring takes
a bit of CPU and RAM, which is unnecessary if the games you run require
Home anyway. So could you guys try...
@ApollyonVR I just noticed last night that global ASW is failing to set
or at least set to off. I posted on Reddit and a few users have
confirmed saying that they can only get ASW disabled by toggling the
Global setting after an app has launched. Man...
Finally finished making my first 3D Model and Virtual Desktop
environment in one go! Took about a week to learn how to use blender,
figure out a few good methods of getting a fixed screen into the 3D
model and fixing exporting issues. I'm now more th...
Any idea what in a model could cause Environments made from it not to
have positional tracking? Head tracking still works. I'm asking because
I've finally baked all my textures and because I am using several UV
Maps I needed to export to fbx as obj o...
"guygodin" wrote:Make sure the screen is made of only 1 mesh.. It might
split into 2 meshes.Is it possible you need to subdivide the one mesh
into 4 parts? Because my screen is currently one mesh but Virtual
Desktop is filling that one mesh with one ...