I am currently working on a game for the gear vr. This will be a
snowboarding game in which you can either compete to get the highest
points on big air jumps or you can test you limits to see how fast you
can make it down the mountain.https://youtu.b...
This is a new game I've been working on for a while called "Protect the
Planet Episode 2". Here are videos and screenshots of the development
cycle for the gear vr. This is still an early WIP. Wouldn't mind
feedback.
I've developed for the gear vr already so i do have experience. I do
everything from making the models to the final publish. I am a 1 man
studio. If you need to see what I am capable of check out my page
https://plus.google.com/u/0/+AnthonyMaddenVRSt...
Hello fellow developers and oculus. I would love to see a Augmented
reality solution that tracks hands. I was wondering if openCV would be a
solution but I really dont know. Also another thing I was looking into
the Vuforia sdk for Heads up displays....
Next update for Big Air VR for Samsung Gear VR. This update includes
menu navigation, scoring, main menu, intro logo. Next I'm going to start
on the sfx.https://youtu.be/9Dm85u1EVxw
In order to record using the built in utilities you need to program that
in using the ovr manager. It's literally one line of code, access the
ovrmanager class and inside that you will find what you need there. I
did this inside of unity using c#. I ...
It is possible to do inside out tracking with a mobile phone. I think
that is one of the reasons the 5th lab was acquired by oculus. if you
look at their video you can see that they did it with a iphone 4s using
Simultaneous localization and mapping.
I feel that positional tracking would ease the sim sickness. I didn't
get sick looking only forward. I got sick when I started to look around
to see how close other cars were to me.