Here's something different - I wanted a wallet holder that wasn't
boring. So I designed the basic base in Fusion 360 in no time, but then
I got to have fun making it be more organic using Medium - I've yet to
print this version out!I tried to work wi...
Here was an interesting experiment - Model an accurate mockup of
something, and then try to add details and recreate it in Medium! If you
don't want to read the rambling, just skip down to the photos below and
see what a wireframe mesh reference look...
https://forums.oculus.com/community/discussion/59166/medium-1-3-1-patch-release-notes?sf169686934=1Thanks
team on Medium! The 1.3.1 is like a love letter for these kind of
workflows. In short they can optionally preserve the origin points
you've set,...
You bring up some great points for manually cleaning up your models
there. In the mean time your bust will have a resting plate - with a
bunch of flat polygons. Use those as a "lay flat" to reorient it in the
meantime. Slicer software typically has t...
Firstly - damn I can't appear to edit a post once it's posted In
regards to merging all layers, this is because when you have
intersecting polygons exported, the slicing software gets confused and
usually makes one part be a hole on the other. In t...
MattHickman said: SuperRoach said: http://gofile.me/2HzVg/b4y5R2iCq ;
Here's an obj file I can't seem to import as a reference mesh at all -
clicking import mesh does nothing.So, we're trying to figure out what is
going on with this mesh. If you conv...
MattHickman said: SuperRoach said: http://gofile.me/2HzVg/b4y5R2iCq ;
Here's an obj file I can't seem to import as a reference mesh at all -
clicking import mesh does nothing.So, we're trying to figure out what is
going on with this mesh. If you conv...